Hakkında C# IStructuralEquatable Temel Özellikleri

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It's normally expected that if you implement IEquatable.Equals you will also override Object.Equals to be consistent. In this case how would you support both reference and structural equality?

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If you want to implement IEquatable in a class hierarchy you kişi use the following pattern. It prevents derived (including sibling) classes from being equal.

Daniel A.A. PelsmaekerDaniel A.A. Pelsmaeker 49.2k2121 gold badges112112 silver badges160160 bronze badges 5 In addition to answers which point to duplicate hashcodes bey is documented behavior, some reasoning and reflection would also lead you to the same conclusion.

I'm amazed that the most important reason is not mentioned here. IEquatable was introduced mainly for structs for two reasons:

comparer IEqualityComparer An object that determines whether the current instance and other are equal.

1 My understanding is that it's used for collection like types, and encapsulates the structural part of the comparison, but leaved the comparison of the elements to a comparer passed in by the user. But I'm hamiş really sure if I really got it.

In my implementation I delegated the task of calculating hash codes to the internal array. While testing it, to my great surprise, I found that my two different arrays had the same structural hash code

Projeyi yayınladıgınız saat user secrets kullanılmıyor. Bu yalnızca ihya aşamasında kullanılabilir.

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Kupkuru on a certain ortam, I'm compelled to issue the standard warning derece to rely on the values of hashcodes or how they are computed, since it is hamiş guaranteed to be the same across updates or platforms.

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Default property. The second time, it passes the default equality comparer that is returned by the StructuralComparisons.StructuralEqualityComparer property. The third time, it passes the custom NanComparer object. As the output from the example shows, the first three method calls return true, whereas the fourth call returns false.

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